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scene

scene

MCP tool wrappers for Houdini scene operations.

Each tool delegates to the corresponding handler running inside Houdini via the HTTP bridge.

Functions:

Name Description
export_file

Export a node's output to a file on disk.

get_context_info

Get information about a Houdini network context.

get_scene_info

Get information about the current Houdini scene.

import_file

Import a geometry, USD, or Alembic file into the scene.

load_scene

Open or merge a Houdini hip file.

new_scene

Create a new empty Houdini scene.

save_scene

Save the current Houdini scene to disk.

Functions

export_file async

export_file(
    ctx: Context,
    node_path: str,
    file_path: str,
    frame_range: Optional[list] = None,
) -> dict

Export a node's output to a file on disk.

Parameters:

Name Type Description Default
node_path
str

Path to the node to export.

required
file_path
str

Destination file path.

required
frame_range
Optional[list]

Frame range as [start, end] or [start, end, step].

None

get_context_info async

get_context_info(ctx: Context, context: str) -> dict

Get information about a Houdini network context.

Parameters:

Name Type Description Default
context
str

Context path, e.g. "/obj", "/stage", "/out".

required

get_scene_info async

get_scene_info(ctx: Context) -> dict

Get information about the current Houdini scene.

import_file async

import_file(
    ctx: Context,
    file_path: str,
    parent_path: str = "/obj",
    node_name: Optional[str] = None,
) -> dict

Import a geometry, USD, or Alembic file into the scene.

Parameters:

Name Type Description Default
file_path
str

Path to the file to import.

required
parent_path
str

Network path for the import node.

'/obj'
node_name
Optional[str]

Name for the created node.

None

load_scene async

load_scene(ctx: Context, file_path: str, merge: bool = False) -> dict

Open or merge a Houdini hip file.

Parameters:

Name Type Description Default
file_path
str

Path to the hip file to open.

required
merge
bool

Merge into the current scene instead of replacing it.

False

new_scene async

new_scene(ctx: Context, save_current: bool = False) -> dict

Create a new empty Houdini scene.

Parameters:

Name Type Description Default
save_current
bool

Save the current scene before clearing.

False

save_scene async

save_scene(ctx: Context, file_path: Optional[str] = None) -> dict

Save the current Houdini scene to disk.

Parameters:

Name Type Description Default
file_path
Optional[str]

Destination path; defaults to the current hip file.

None