Skip to content

Theming

fxgui uses a YAML configuration file to define all theme colors. YAML supports anchors and aliases for theme inheritance, allowing you to create new themes that extend existing ones and override only specific colors.

Understanding the Theme Structure

The default style.yaml file contains several sections:

# Feedback colors for status messages
feedback:
  debug:
    foreground: "#26C6DA"
    background: "#006064"
  info:
    foreground: "#7661f6"
    background: "#372d75"
  success:
    foreground: "#8ac549"
    background: "#466425"
  warning:
    foreground: "#ffbb33"
    background: "#7b5918"
  error:
    foreground: "#ff4444"
    background: "#7b2323"

# DCC branding colors
dcc:
  houdini: "#ff6600"
  maya: "#38a6cc"
  nuke: "#fcb434"

# Theme definitions with inheritance
themes:
  dark: &dark  # Define anchor for inheritance
    accent_primary: "#2196F3"
    # ... all colors ...

  dracula:
    <<: *dark  # Inherit from dark theme
    accent_primary: "#bd93f9"  # Override specific colors

Theme Color Roles - Complete Reference

Each theme defines semantic color roles. All names are designed to clearly indicate their purpose:

Accent Colors

Role Purpose
accent_primary Primary interactive color - hover borders, selections, progress/slider gradient end, menu selections
accent_secondary Secondary interactive color - gradient starts, item hover backgrounds, menu pressed states

Surface Colors (Backgrounds)

Role Purpose
surface Main widget/window backgrounds, buttons, selected tabs, toolbar
surface_alt Alternate surface - odd rows in lists/tables, secondary panels
surface_sunken Recessed/inset areas - input fields, lists, menus, status bar, slider tracks
tooltip Tooltip popup backgrounds

Border Colors

Role Purpose
border Standard borders - inputs, containers, menus, separators
border_light Subtle borders - tooltips, button borders, tab borders
border_strong Emphasized borders - frames, separator lines

Text Colors

Role Purpose
text Primary text for all widgets
text_muted De-emphasized text - inactive tabs, placeholders, secondary labels
text_disabled Disabled widget text
text_on_accent_primary (Optional) Text on accent_primary backgrounds (e.g., selected items). Auto-computed if omitted
text_on_accent_secondary (Optional) Text on accent_secondary backgrounds (e.g., hovered items). Auto-computed if omitted

Interactive State Colors

Role Purpose
state_hover Hover state backgrounds - buttons, dock widgets
state_pressed Pressed/checked/active backgrounds - buttons, tabs, tool buttons

Scrollbar Colors

Role Purpose
scrollbar_track Track/gutter background, also used for menubar/statusbar borders
scrollbar_thumb Draggable thumb, also used for checked header backgrounds
scrollbar_thumb_hover Thumb hover state

Layout Colors

Role Purpose
grid Table gridlines, header section borders
separator Separator/splitter hover backgrounds

Slider Colors

Role Purpose
slider_thumb Slider handle/knob color
slider_thumb_hover Slider handle hover and pressed states

Icon Color

Role Purpose
icon Tint color for monochrome icons via fxicons.get_icon() and standard Qt icons

Feedback Colors Reference

Used by FXNotificationBanner, FXLogWidget, and other status/feedback widgets:

Level Property Usage
debug foreground Text/icon color for debug messages
debug background Background color for debug notifications
info foreground Text/icon color for info messages
info background Background color for info notifications
success foreground Text/icon color for success messages
success background Background color for success notifications
warning foreground Text/icon color for warning messages
warning background Background color for warning notifications
error foreground Text/icon color for error messages
error background Background color for error notifications

DCC Colors Reference

Used by DCC-specific widgets and branding elements:

Key Software Default Color
houdini SideFX Houdini #ff6600 (orange)
maya Autodesk Maya #38a6cc (teal/cyan)
nuke Foundry Nuke #fcb434 (yellow/gold)
megascans Quixel Megascans #8ecd4f (green)
bridge Quixel Bridge #1aa9f3 (blue)

Creating Your Custom Theme

  1. Copy the default file as a starting point:
from pathlib import Path
from fxgui import fxstyle

# The default style.yaml location
default_file = fxstyle.DEFAULT_COLOR_FILE
print(f"Default file: {default_file}")

# Copy it to your preferred location
import shutil
custom_file = Path.home() / ".fxgui" / "my_theme.yaml"
custom_file.parent.mkdir(parents=True, exist_ok=True)
shutil.copy(default_file, custom_file)
  1. Add your theme using YAML inheritance:
themes:
  # Base dark theme with anchor
  dark: &dark
    accent_primary: "#2196F3"
    surface: "#302f2f"
    # ... existing dark colors ...

  # Your custom theme inheriting from dark
  monokai:
    <<: *dark  # Inherit ALL colors from dark theme

    # Override only the colors you want to change
    accent_primary: "#A6E22E"
    accent_secondary: "#66D9EF"

    surface: "#272822"
    surface_alt: "#1e1f1c"
    surface_sunken: "#1a1a17"
    tooltip: "#3e3d32"

    border: "#49483e"
    border_light: "#75715e"
    border_strong: "#49483e"

    text: "#f8f8f2"
    text_muted: "#a59f85"
    text_disabled: "#75715e"

    state_hover: "#3e3d32"
    state_pressed: "#49483e"

    scrollbar_track: "#1e1f1c"
    scrollbar_thumb: "#49483e"
    scrollbar_thumb_hover: "#75715e"

    grid: "#49483e"
    separator: "#75715e"

    slider_thumb: "#f8f8f2"
    slider_thumb_hover: "#ffffff"

    icon: "#f8f8f2"

YAML Inheritance

Use &anchor_name to define a base theme, then <<: *anchor_name to inherit from it. Any colors you specify after the inheritance line will override the inherited values.

Using Your Custom Theme

from fxgui import fxstyle, fxwidgets

# Set your custom color file BEFORE creating any widgets
fxstyle.set_color_file("/path/to/my_theme.yaml")

# Check available themes (includes your custom ones)
print(fxstyle.get_available_themes())
# ['dark', 'light', 'dracula', 'one_dark_pro', 'github_dark', 'github_light',
#  'catppuccin_mocha', 'catppuccin_latte', 'nord', 'material_dark',
#  'solarized_light', 'monokai']

# Create your application
app = fxwidgets.FXApplication()
window = fxwidgets.FXMainWindow(title="Custom Theme Demo")
window.show()

# Apply your custom theme, everywhere
fxstyle.apply_theme("monokai")

app.exec_()

Note

FXMainWindow registers itself as a themed root at construction (see "Registering Themed Roots" further down), so apply_theme() updates it, and any other registered root, without you having to touch the window directly.

Switching Themes at Runtime

You can switch between any themes defined in your YAML file:

from fxgui import fxstyle

# Toggle between themes
current = fxstyle.get_theme()
if current == "dark":
    fxstyle.apply_theme("monokai")
else:
    fxstyle.apply_theme("dark")

apply_theme(name) is the canonical form. It updates the persisted theme, rebuilds the stylesheet, re-applies it to every registered root, refreshes icon colors, and emits theme_changed.

Deprecated

The old two-argument form, apply_theme(widget, theme), still works: it registers widget as a themed root, then proceeds, but it now emits a DeprecationWarning. Call apply_theme(theme) on its own and register widgets separately with register_themed_root() (see below).

Tip

Theme selection is automatically persisted via fxconfig. When the user restarts the application, their last selected theme is restored.

Note

Built-in themes: dark, light, dracula, one_dark_pro, github_dark, github_light, catppuccin_mocha, catppuccin_latte, nord, material_dark, and solarized_light.

Reading Theme Colors

For custom drawing or one-off styling, read colors directly instead of hardcoding hex values.

from fxgui import fxstyle

colors = fxstyle.colors()
print(colors.surface)        # Current theme's main background
print(colors.accent_primary) # Current theme's primary accent

fxstyle.colors() returns the current theme as an attribute-access namespace. It's cached per theme and only rebuilt on theme switches, so it's cheap enough to call inside paintEvent. fxstyle.get_theme_colors() (a plain dict) still works, and is what colors() is built from; prefer colors() in new code.

Registering Themed Roots

fxstyle.register_themed_root(root) registers a widget, or the QApplication itself, to receive the theme stylesheet. The current theme is applied immediately, and the same root receives every later apply_theme() update. Qt cascades the stylesheet to descendants, so you register the top-level widget once, not each child.

from qtpy.QtWidgets import QApplication
from fxgui import fxstyle

application = QApplication([])
fxstyle.register_themed_root(application)

fxwidgets.FXApplication and fxwidgets.FXMainWindow(set_stylesheet=True) (the default) already call this on themselves, so most applications never need to call it directly.

Note

Every apply_theme() call re-applies the stylesheet to all live registered roots, not just the one that triggered the switch. If you have several open FXMainWindow instances, they all update together.

DCC-embedded windows

Inside a DCC host (Houdini, Maya, Nuke), register the embedded window itself, never the host's QApplication. FXMainWindow does this automatically at construction, so the host application's own styling is never touched.

Reacting to Theme Changes

fxstyle.theme_changed is a module-level signal (the same instance as fxstyle.theme_manager.theme_changed), emitted after a theme switch with the new theme's name.

from fxgui import fxstyle


def _on_theme_changed(theme_name: str):
    print(f"Theme switched to {theme_name}")
    # e.g. invalidate a cached pixmap, or re-run syntax highlighting


fxstyle.theme_changed.connect(_on_theme_changed)

Connect to it for side effects a theme switch should trigger beyond appearance (a cached pixmap to invalidate, a highlighter to re-run). For styling itself, prefer theme_style, register_widget_style(), or reading fxstyle.colors(), rather than restyling by hand from a theme_changed slot.

Registering Your Own Widget Styles

fxstyle.register_widget_style(qss) registers a QSS fragment, written once at module import time, using your widget's class name as the selector. The fragment can use @tokens (@surface, @border, and so on) exactly like the built-in stylesheet.

from fxgui import fxstyle

fxstyle.register_widget_style("""
    MyWidget {
        background: @surface;
        border: 1px solid @border;
        border-radius: 4px;
    }
""")

Registered fragments are appended after the base stylesheet and re-resolved on every theme switch. If themed roots already exist when you register, the rebuilt sheet is re-applied to them immediately, so it's safe to register from a module imported after the application has started.

fxstyle.build_stylesheet(theme=None) builds the full sheet (base QSS plus all registered fragments, with @tokens resolved), and is what register_themed_root() / apply_theme() use internally. fxstyle.load_stylesheet() remains available for manual or DCC styling, but it does not include registered fragments, use build_stylesheet() instead if you need your widget's registered styles in a stylesheet you're applying by hand.

Repolishing After a Property Change

If your QSS uses a Qt dynamic property in an attribute selector, for example MyBanner[level="error"] { ... }, Qt won't re-evaluate that selector just because you called setProperty(). Call fxutils.repolish() afterward:

from fxgui import fxutils

banner.setProperty("level", "error")
fxutils.repolish(banner)

The Custom Widget Contract

For a new custom widget, you don't need FXThemeAware to be theme-aware. The building blocks above cover almost every case:

  • Put your rules in QSS with @tokens, using your class name as the selector, via register_widget_style().
  • Or read fxstyle.colors() inside paintEvent() for custom-painted widgets.
  • Only connect to fxstyle.theme_changed if a theme switch has side effects beyond appearance.
from qtpy.QtCore import Qt
from qtpy.QtWidgets import QWidget
from qtpy.QtGui import QPainter, QColor
from fxgui import fxstyle

fxstyle.register_widget_style("""
    MyStatusChip {
        border: 1px solid @border;
        border-radius: 10px;
    }
""")


class MyStatusChip(QWidget):
    """A theme-aware widget with no FXThemeAware dependency."""

    def paintEvent(self, event):
        painter = QPainter(self)
        painter.fillRect(self.rect(), QColor(fxstyle.colors().surface))
        painter.setPen(QColor(fxstyle.colors().text))
        painter.drawText(self.rect(), Qt.AlignCenter, "Ready")

This is the recommended approach for new custom widgets going forward. It doesn't replace FXThemeAware: the mixin documented below is still fully supported, and every built-in fxgui widget still uses it. Reach for the mixin when you want its theme_style / self.theme / _on_theme_changed() conveniences bundled together; reach for the contract above when a plain QSS fragment or a paintEvent read is all your widget needs.


Making Custom Widgets Theme-Aware

fxgui also provides FXThemeAware, a mixin that makes a widget automatically update when the user switches themes. It predates the contract above, remains fully supported, and is what every built-in fxgui widget uses today.

Basic Usage

There are three ways to make your widgets theme-aware with the mixin, from simplest to most flexible:

Option 1: Declarative QSS with theme_style (Simplest)

Declare a theme_style class attribute with QSS containing @color tokens:

from qtpy.QtWidgets import QWidget, QLabel, QVBoxLayout
from fxgui import fxstyle


class MyCustomWidget(fxstyle.FXThemeAware, QWidget):
    """A simple theme-aware widget using declarative styling."""

    # Declare your styles with @token placeholders - they auto-update!
    theme_style = """
        MyCustomWidget {
            background-color: @surface;
            border: 1px solid @border;
            border-radius: 4px;
        }
        MyCustomWidget QLabel {
            color: @text;
        }
    """

    def __init__(self, parent=None):
        super().__init__(parent)

        layout = QVBoxLayout(self)
        self.label = QLabel("Hello, World!")
        layout.addWidget(self.label)

That's it! The @surface, @border, and @text tokens are automatically replaced with the current theme colors, and the stylesheet is reapplied whenever the theme changes.

Option 2: Using self.theme in paintEvent() (For Custom Painting)

For widgets that use custom painting, access colors via the self.theme property:

from qtpy.QtWidgets import QWidget
from qtpy.QtGui import QPainter, QColor
from fxgui import fxstyle


class MyPaintedWidget(fxstyle.FXThemeAware, QWidget):
    """A custom-painted theme-aware widget."""

    def paintEvent(self, event):
        painter = QPainter(self)

        # Access colors via self.theme - always returns current theme colors
        painter.fillRect(self.rect(), QColor(self.theme.surface))
        painter.setPen(QColor(self.theme.accent_primary))
        painter.drawRect(self.rect().adjusted(0, 0, -1, -1))

        # Draw text with theme color
        painter.setPen(QColor(self.theme.text))
        painter.drawText(self.rect(), "Hello!")

The FXThemeAware mixin automatically calls update() on theme change, triggering a repaint with the new colors.

Option 3: Override _on_theme_changed() (For Complex Logic)

For widgets that need custom logic when the theme changes:

from qtpy.QtWidgets import QWidget, QLabel, QVBoxLayout
from fxgui import fxstyle


class MyCustomWidget(fxstyle.FXThemeAware, QWidget):
    """A theme-aware widget with custom update logic."""

    def __init__(self, parent=None):
        super().__init__(parent)

        layout = QVBoxLayout(self)
        self.label = QLabel("Hello, World!")
        self.status_indicator = QWidget()
        layout.addWidget(self.label)
        layout.addWidget(self.status_indicator)

    def _on_theme_changed(self):
        """Called automatically when theme changes."""
        # Access colors via self.theme property
        self.setStyleSheet(f"""
            MyCustomWidget {{
                background-color: {self.theme.surface};
                border: 1px solid {self.theme.border};
                border-radius: 4px;
            }}
        """)

        self.label.setStyleSheet(f"color: {self.theme.text};")

        # Custom logic - update a non-theme-aware child
        self.status_indicator.setStyleSheet(
            f"background: {self.theme.accent_primary};"
        )

Note

You don't need to call self.update() - it's called automatically after _on_theme_changed() returns.

Key Points

Rule Description
Inherit first Always list FXThemeAware before the Qt class: class MyWidget(fxstyle.FXThemeAware, QWidget)
Use self.theme Access colors via self.theme.surface, self.theme.text, etc.
Prefer theme_style For simple QSS, use the declarative theme_style class attribute
Override _on_theme_changed() For complex logic that runs when the theme changes

Using Accent Colors

For interactive elements like buttons or links, use accent colors:

class MyButton(fxstyle.FXThemeAware, QWidget):
    theme_style = """
        QPushButton {
            background-color: @accent_primary;
            color: white;
            border: none;
            padding: 8px 16px;
            border-radius: 4px;
        }
        QPushButton:hover {
            background-color: @accent_secondary;
        }
    """

Or programmatically:

def _on_theme_changed(self):
    self.button.setStyleSheet(f"""
        QPushButton {{
            background-color: {self.theme.accent_primary};
            color: white;
            border: none;
            padding: 8px 16px;
            border-radius: 4px;
        }}
        QPushButton:hover {{
            background-color: {self.theme.accent_secondary};
        }}
    """)

Available Color Tokens

These tokens can be used in theme_style (with @ prefix) or accessed via self.theme:

# Via self.theme property (recommended)
self.theme.surface          # Main window/dialog background
self.theme.surface_alt      # Alternate/secondary panels
self.theme.surface_sunken   # Input fields, code blocks
self.theme.tooltip          # Tooltip background

self.theme.border           # Primary borders
self.theme.border_light     # Subtle separators, dividers
self.theme.border_strong    # Emphasized borders, focus rings

self.theme.text             # Primary text
self.theme.text_muted       # Secondary/hint text
self.theme.text_disabled    # Disabled elements

self.theme.state_hover      # Hover state background
self.theme.state_pressed    # Pressed/checked background

self.theme.accent_primary   # Primary accent (buttons, links)
self.theme.accent_secondary # Secondary accent (hover states)

self.theme.scrollbar_track        # Scrollbar track
self.theme.scrollbar_thumb        # Scrollbar handle
self.theme.scrollbar_thumb_hover  # Scrollbar handle on hover
self.theme.slider_thumb           # Slider handle
self.theme.slider_thumb_hover     # Slider handle on hover
self.theme.grid                   # Table/tree gridlines
self.theme.separator              # Menu/toolbar separators
self.theme.icon                   # Icon tint color

In theme_style, use these as @surface, @text, @accent_primary, etc.

Complete Example

from qtpy.QtWidgets import QWidget, QLabel, QPushButton, QVBoxLayout
from fxgui import fxstyle, fxwidgets


class FXInfoCard(fxstyle.FXThemeAware, QWidget):
    """A themed info card with title and action button."""

    # Declarative styling with @tokens
    theme_style = """
        FXInfoCard {
            background-color: @surface;
            border: 1px solid @border;
            border-radius: 8px;
        }
    """

    def __init__(self, title="Info", parent=None):
        super().__init__(parent)

        layout = QVBoxLayout(self)
        layout.setContentsMargins(16, 16, 16, 16)

        self.title_label = QLabel(title)
        self.action_btn = QPushButton("Learn More")

        layout.addWidget(self.title_label)
        layout.addStretch()
        layout.addWidget(self.action_btn)

    def _on_theme_changed(self):
        # For child widgets that need programmatic styling
        self.title_label.setStyleSheet(f"""
            QLabel {{
                color: {self.theme.text};
                font-size: 16px;
                font-weight: bold;
            }}
        """)

        self.action_btn.setStyleSheet(f"""
            QPushButton {{
                background-color: {self.theme.accent_primary};
                color: white;
                border: none;
                padding: 8px 16px;
                border-radius: 4px;
            }}
            QPushButton:hover {{
                background-color: {self.theme.accent_secondary};
            }}
        """)


# Usage
if __name__ == "__main__":
    app = fxwidgets.FXApplication()

    card = FXInfoCard("Welcome to fxgui")
    card.resize(300, 200)
    card.show()

    # Theme changes automatically update the card
    fxstyle.apply_theme("dark")

    app.exec_()

Legacy API (Deprecated)

Deprecated

The following API still works but is deprecated. Please migrate to the new API described above.

The old way of creating theme-aware widgets used _apply_theme_styles() and fxstyle.get_theme_colors():

from qtpy.QtWidgets import QWidget, QLabel, QVBoxLayout
from fxgui import fxstyle


class MyCustomWidget(fxstyle.FXThemeAware, QWidget):
    """Legacy theme-aware widget (deprecated)."""

    def __init__(self, parent=None):
        super().__init__(parent)

        layout = QVBoxLayout(self)
        self.label = QLabel("Hello, World!")
        layout.addWidget(self.label)

    def _apply_theme_styles(self):
        """Deprecated: Use _on_theme_changed() or theme_style instead."""
        colors = fxstyle.get_theme_colors()

        self.setStyleSheet(f"""
            QWidget {{
                background-color: {colors['surface']};
                border: 1px solid {colors['border']};
                border-radius: 4px;
            }}
            QLabel {{
                color: {colors['text']};
            }}
        """)

Migration Guide

Old API New API
_apply_theme_styles() _on_theme_changed() or theme_style class attribute
fxstyle.get_theme_colors()['surface'] self.theme.surface
fxstyle.get_accent_colors()['primary'] self.theme.accent_primary

Why Migrate?

  • Simpler: theme_style attribute requires no method override
  • Cleaner: self.theme.surface is more readable than colors['surface']
  • Automatic repaints: self.update() is called automatically after _on_theme_changed()
  • Less boilerplate: No need to fetch colors dictionary in every method