rendering
rendering
¶
MCP tool definitions for Houdini rendering operations.
Provides tools for viewport capture, render node management, render execution, and render progress monitoring.
Functions:
| Name | Description |
|---|---|
create_render_node |
Create a new render (ROP) node in /out. |
get_render_progress |
Get render progress and status of a ROP node. |
get_render_settings |
Get render settings from a ROP node. |
list_render_nodes |
List all render (ROP/Driver) nodes in the scene. |
render_node_network |
Capture a screenshot of a node's network editor view. |
render_quad_view |
Capture all four viewport panes to separate images. |
render_viewport |
Capture the current 3D viewport to an image file. |
set_render_settings |
Set render parameters on a ROP node. |
start_render |
Execute any node that renders or writes files. |
Functions:¶
create_render_node
async
¶
create_render_node(
ctx: Context,
renderer: str,
name: str | None = None,
camera: str | None = None,
output_path: str | None = None,
) -> dict
Create a new render (ROP) node in /out.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
|
str
|
Renderer type ('karma', 'opengl', 'mantra', 'rop_geometry', 'rop_alembic', 'usdrender', 'fetch', 'merge', 'rop_fbx', 'rop_gltf'). |
required |
|
str | None
|
Node name. |
None
|
|
str | None
|
Camera node path. |
None
|
|
str | None
|
Output file path. |
None
|
get_render_progress
async
¶
get_render_settings
async
¶
list_render_nodes
async
¶
list_render_nodes(ctx: Context) -> dict
List all render (ROP/Driver) nodes in the scene.
render_node_network
async
¶
render_node_network(ctx: Context, node_path: str, output_path: str) -> dict
render_quad_view
async
¶
render_quad_view(
ctx: Context, output_path: str, resolution: list[int] | None = None
) -> dict
render_viewport
async
¶
render_viewport(
ctx: Context,
output_path: str,
resolution: list[int] | None = None,
camera: str | None = None,
) -> list[TextContent | ImageContent]
set_render_settings
async
¶
start_render
async
¶
Execute any node that renders or writes files.
Not just /out ROPs: a LOP usdrender_rop (which is how Solaris renders), a SOP ROP Geometry, or a File Cache's Save to Disk all work, because what matters is whether the node can be executed rather than its category.
The result reports the output path it wrote to and whether anything is actually on disk there, so a render that succeeds and writes nowhere is visible instead of silent.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
|
str
|
Any node with a render() or an 'execute' button. |
required |
|
list[float] | None
|
[start, end] or [start, end, increment]. |
None
|