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fxentities

DCC

Holds the DCC names.

FXSequence dataclass

Bases: FXEntity

Represents a Sequence in a Project.

Attributes:

Name Type Description
parent Optional[Union[Project, Episode]]

The parent of the Sequence, which can be either a Project or an Episode. Defaults to None.

episode Optional[Episode]

The Episode that the Sequence belongs to. Defaults to None.

assets List[Asset]

The list of Assets in the Sequence. Defaults to an empty list.

shots List[Shot]

The list of Shots in the Sequence. Defaults to an empty list.

publishes List[Publish]

The list of Publishes in the Sequence. Defaults to an empty list.

versions List[Version]

The list of Versions in the Sequence. Defaults to an empty list.

steps List[Step]

The list of Steps in the Sequence. Defaults to an empty list.

tasks List[Task]

The list of Tasks in the Sequence. Defaults to an empty list.

FXShot dataclass

Represents a Shot in a Sequence.

Attributes:

Name Type Description
parent Optional[Union[Project, Episode]]

The parent of the Shot, which can be either a Project or an Episode. Defaults to None.

sequence Optional[Sequence]

The Sequence that the Shot belongs to. Defaults to None.

episode Optional[Episode]

The Episode that the Shot belongs to. Defaults to None.

assets List[Asset]

The list of Assets in the Shot. Defaults to an empty list.

cut_in int

The cut-in frame number of the Shot. Defaults to 1001.

cut_out int

The cut-out frame number of the Shot. Defaults to 1100.

handle_in int

The handle-in frame number of the Shot. Defaults to 901.

handle_out int

The handle-out frame number of the Shot. Defaults to 1200.

entity

Holds the entity names.