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Cull

Remove faces invisible to the camera frustum.

1.0 · Digital Asset · /sop

Usage

  • Call the node Beacon Cull
  • Feed the geometry you want to cull through the first input
  • Choose a culling mode

Parameters

Parameter A

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Parameter B

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Mode

Frustum
Detects geometry out of the camera frustum and deletes it.
Dot

Detects geometry invisible through the rays projected by the camera and deletes it.

Note

Dot doesn't take in account in between object intersections.

Ray

Same as Dot, but will take in between object intersections in account.

Warning

This option should be activated in conjunction with either Frustum or Dot to work properly.


Changelog

Date Version Change
13/05/23 1.0 Initial release

Last update: July 12, 2023
Created: May 12, 2023