Cull
Remove faces invisible to the camera frustum.
1.0 · Digital Asset ·
/sop
Usage
- Call the node
Beacon Cull
- Feed the geometry you want to cull through the first input
- Choose a culling mode
Parameters
Parameter A
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Parameter B
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Mode
-
- Frustum
- Detects geometry out of the camera frustum and deletes it.
-
- Dot
-
Detects geometry invisible through the rays projected by the camera and deletes it.
Note
Dot
doesn't take in account in between object intersections.
-
- Ray
-
Same as
Dot
, but will take in between object intersections in account.Warning
This option should be activated in conjunction with either
Frustum
orDot
to work properly.
Changelog
Date | Version | Change |
---|---|---|
13/05/23 | 1.0 |
Initial release |
Last update:
July 12, 2023
Created: May 12, 2023
Created: May 12, 2023