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Introduction

Houdini lets you turn your work into reusable custom nodes called digital assets. Introduction to digital assets

Node Types

Object nodes

Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.

Render nodes

Render nodes either render the scene or set up render dependency networks.

Geometry nodes

Geometry nodes live inside Geo objects and generate geometry.

VOP nodes

VOP nodes let you define a program (such as a shader) by connecting nodes together. Houdini then compiles the node network into executable VEX code.


Last update: July 14, 2023
Created: May 13, 2023